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Her Story Download Thepcgames

Updated: Nov 27, 2020





















































About This Game A Video Game About a Woman Talking to the Police Her Story is the award winning video game from Sam Barlow, creator of Silent Hill: Shattered Memories and Aisle. A crime fiction game with non-linear storytelling, Her Story revolves around a police database full of live action video footage. It stars Viva Seifert, actress and one half of the band Joe Gideon and the Shark.How does it work?Her Story sits you in front of a mothballed desktop computer that’s logged into a police database of video footage. The footage covers seven interviews from 1994 in which a British woman is interviewed about her missing husband. Explore the database by typing search terms, watch the clips where she speaks those words and piece together her story.Unlike anything you've played before, Her Story is an involving and moving experience. A game that asks you to listen. 7aa9394dea Title: Her StoryGenre: Adventure, Indie, SimulationDeveloper:Sam BarlowPublisher:Sam BarlowRelease Date: 24 Jun, 2015 Her Story Download Thepcgames young m.a herstory zip. her story apk full español. her story korean movie eng sub. her story 2 mp3 song. her story katherine halligan. her story tips. her story in black. her eyes tell a story quotes. her story platforms. her story apk android. helen keller in her story full movie. her story nicoblog. her story jewellery brand. her story fmv. diana her true story free download. her story en español apk. everything about her full story. her story who killed simon. her story kennedy center. her story organization. her story how to finish. her story game download android. her story website. diana her true story book download Fantastic idea and execution for an investigation\/detective game. No game-like challenges at all, which is a good thing.. Fantastic idea and execution for an investigation\/detective game. No game-like challenges at all, which is a good thing.. Muito... muito... bom, final ''surpreendente'' jogabilidade \u00f3tima, segue o estilo daqueles jogos de FMV (The Shapeshifting Detective) ou voc\u00ea gosta, ou odeia, sem meio termo, experiencia completa para quem quer se divertir e pensar um pouco,PERA!!! pai.. Really didn't enjoy this. It's basically a movie that you watch sentence by sentence. That's not an enjoyable way to watch a movie. It's not particularly clever, the storyline isn't smart either. I pretty much got it in half an hour. Because you can find anything, right from the word go, if you search the wrong word, you can finish the game, such as it is, almost immediately. The rest is just nuances.It's a shame, because it's a decent concept and the acting isn't too bad. I got this in a sale and I still feel ripped off.. \u0130f you like watching crime genre this is the game you will enjoy. v1.02 (4th August 2016): Changelog: Adjustable minimap size and minimap symbol size. (Minimap is now by default twice as big as before and the dots for units are now bigger) Added a button to the multiplayer connecting screen to host a server. You can view your player statistics by clicking on your profile on the main menu (you could actually view it before, but now I added a hint, showing that you can view it there). Changed the FOW vision radius. (Most military units have largely increased vision so you can actually see the battle going on. The starting building has increased vision radius to see more nearby ressources) Changed Movements. Most units of one faction have now the same unit speed, so they actually go together, when sending them as a group. (with a few exception) For new players the "grey map" option and "render shadows" are enabled by default. (If you don't have shadows enabled, I recommend to activate them, because they make the game look a bit nicer.) Added a shortcut "T" to select all units of one kind while clicking on one. The options screen background is now darker, so you can read the font better. Slightly decreased the range of Mercoss level 4 and 5 units. Fixed an exploit, where you could transform Ixir units fast enough between drone and unit to "dodge" projectiles.Planned for next version: Steam Cloud Support Adjustable FOW quality (For realistic, it currently uses half of your screen resolution as fog resolution. I want to enable full and quarter res, too. So you don't have to switch to none or simple, when having lots of units.). v1.11 (20th Novemeber) Hotfix: This is just a small patch to fix some bugs.Changelog: Fixed broken sound file for German version (Level 19) Fixed broken level file (Level 22) Easy Resolution Change: There is now a checkbox in the launcher, where you can overwrite your game resolution. This will overwrite the saved resolution with the maximum for your screen. This is useful when sharing a profile over multiple computers with different screen resolutions. Gameplay, Cybotic costs cap now at 30 (not 25). Bugfix of the Virus (CUR Special Ability). It now also lasts until the end of game. Pressing some keys on the menu screen no longer cause an error message.. v1.16 (24th August): Changelog Selecting units in an area is no longer limited to military units only. If you draw a rectangle and there are no military units inside, then a civil unit in the area will be selected. (In otherwords, you no longer are forced to click on your building units, you can also select them now with a rectangle.) Fixed missing file bug in "Sniper" challenge Automatically selects first level when starting the campaign (comfort change for new players) Music is now a bit less loud.. v1.12 (23rd November): This patch in short gives the AI the ability to build the new units and fixes some more bugs.Changelog: AI can now build the new units. (Also the Ixir AI should now sometimes build portals. There was code for it before, but I never actually saw the AI doing it.) Ruxilla Carrier adjusted. (HP increased by ~70% and damage output increased by ~125%. He is also a bit more expensive than before ~35%) Zyr Regenerator is now a bit cheaper ~15%. Ixir Heavy Drone HP increased by ~25%. AI Performance. (The AI now requires slightly less CPU power). You can now open the menu in the tutorials and quit the tutorials. Fixed glitch for campaign level selection, where you could start levels you did not have unlocked yet. You no longer gain no XP when you cheated in another game before the one you are currently playing. In campaign level 27 players now actually start with a base. Fixed a bug, where you or the AI could build units/structures outside of the map. Removed the "windy" sound effects from the game. Now the game only plays music and no "environment" sounds in between songs.. Intruder Alert: Ixian Operations v1.18 (17th December 2018) [+Fix 15th January 2019]: Hello everyone,it has been some time since the last update. This update is thanks to a player, who showed me that some campaign levels got very very hard, since the AI improvements/changes. Most of these changes have already been enabled the last weeks.UI Change:If a builder or factory is currently paused is now indicated by color. (Grey = Paused, White = Working)Balance Changes: Zyr Special Ability costing (R)essources gives now 1 HP every 9 seconds instead of 10. Zyr Special Ability costing (E)nergy gives now Attack around 40% slower (1 attack every 135 seconds) and is capped at 25 damage for each unit. Zyr Special Ability costing (P)opulation gives now less Attacksspeed (ReloadTime is multiplied with 0.99 instead of 0.985 every 30 seconds) Ruxilla Special Ability cap increased from 25 to 50.Campaign Levels: Level 19 and 20 are now a bit easier. Level 24: Voice during intro fixed. Level 24: Slightly changed starting structures for AI, so AI should no longer make bad decisions. Level 25 [Fix 15th January]: Ixir Portal did not load correctly. Level might still be changed in terms of difficulty.. Survey Results & Preview of Next Patch: Dear Community,it's been about a month since I started the survey. I got 30 results at this point and would like to share the results with you (If you still want to fill out the survey, feel free to do so. I will continue to read the feedback I get.)Survey Results:. v1.1 (1st November 2016): Changelog: New units - 6 in total (1 per faction). I'll let you figure out the details about them yourself. ;) Text Tutorials - There is now an extra Tutorial button on the main screen, leading to a new menu, where you can watch the video tutorials or have a look at text based guides for each faction. More Maps reworked - namely "alidacoast" "cintacoast" "glunaryplain" "incuracliffs" "olonriver". Small rebalances about the Ixir:- Titan HP reduced by ~15%.- Iquaros HP increased by ~10%.- Portal, spawn time for all unit types reduced by ~35%. Some menu backgrounds are a bit darker, so you can read the text better.Planned for next version: Adjustable FOW quality (deferred) More map reworks. SubtitlesPlease let me know what you think about the new units! :)And Have Fun with the new patch!5th November Hotfix:- Fixed a bug, which made shots fly through smaller units, which happened very often for the snipers.7th November Hotfix:- Reuploaded server.exe, because it was missing on the last patch.

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