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Elteria Adventures Download Key Serial Number

Updated: Nov 27, 2020





















































About This Game The world of Elteria is fully changeable. You can break it, you can build it. Even with basic abilities you can make holes in the world or create platforms in midair, you can throw your enemy in the wall and there will be a hole! The landscape is your weapon: shape it and use it to your advantage in fights with monsters or players! To make it possible, we use our own lighting-fast voxel engine that was in development for the last few years. The core principle of Elteria is more game mechanics, fewer numbers. Abilities, artifacts, and enemies - all have different mechanics. The major part of gameplay is Artifact crafting. Every artifact gives you some ability and has its own way of acquisition. Equipment slots differ by the abilities given by the items going in each one, not by anatomical forms.Players can choose one of many character classes - Callings - which give abilities too! Each has a different playstyle. There are no artifact equipment restrictions, this way many unpredictable and funny combinations can emerge. Players will need to choose artifact sets for different situations. We love to see which combinations of abilities players will invent! We will listen to your feedback and the game will be balanced and improved continuously. Three of callings are already playable and two more in development. You can expect the continuous addition of artifacts and callings.In Elteria, you have not only the usual MMO or RPG feel, but platformer-like too! The world is made of flying islands, some are large, some are archipelagos of small ones. For ease of movement between them, there are jumper mushrooms, sunflowers, and other fun movement objects. They create a unique platformer feel while remaining a 3D open-world RPG. Some abilities allow you to move even better. Just look at that: Almost anything you see on the screen is interactive more than in most other games. You can break it, or it wants to break you. Explosions make huge craters and break trees, you can break walls with enemies, mushrooms propel you in the air or on another island, tentacles emerge from the floor and hit you, some plants are mines, some are collectible, and of course, monsters are trying to kill you or do other fun stuff with you!The game has a deep narrative. The following is the part of the playable character's story.Your old world was full of misery and injustice, but suddenly strange portals started to appear in cities. You decided there is nothing to lose and stepped in. You found yourself in the lush and magical world of Elteria, filled with peculiar creatures and flying islands! After you finished staring on the massive planet in the sky, the green piglets and another floating island, you notice the large blue crystal, hanging in the air. You came to it, and suddenly, a mysterious projection of a woman appeared and started talking to you! She wants to help you. You don't know her motivation, but she seems very friendly. You have so many questions about this world...We have also created a backstory of the Elteria World itself, called Elteria Cataclysm. In the game, the narrative will continue to evolve, being mysterious and thought-through.Elteria once was a beautiful world inhabited by all kinds of people. It was a place similar to Victorian London – bubbling with life and constantly evolving. But everything changed with the discovery of new properties of the very fabric of reality. Civilized world was swept away by Magic Rush – every scholar dived into the new branch of science trying to make a breakthrough.According to her theory, such object combined with a sophisticated system of gem drainage would allow opening a stable rift between worlds, giving pretty much an unlimited amount of energy. She wanted to create a utopia and to achieve this goal a research group was put together. Thus began the “Magical World” project.Read the full versionPlayers have their free personal Home Field. We plan to add large guild spaces. You will be able to build fortresses on islands, and on them you will be able to fight other players, to attack others, or to protect them from PvE events. There will be battlefields and leaderboards, but imagine how fun it will be to battle with other players using all these land-altering abilities!Your main building tool is blueprints. The voxels are very small and placing each individually would be too slow, but with blueprints, you can instantly create some forms. Yes, you CAN use them in battle! Some BPs are basic forms; some are complex and rare ones even have aura effects on them. I.e., a wall which slows enemies around it. You still need materials to place BP. The material will define structure durability. You can find BPs anywhere in the world, and once you found one, it's yours.To make full use of voxel world, we are considering adding a separate world with creative mode and no monsters, for players to express themselves fully. We are not yet sure and will evaluate the feedback later.The visual appearance and style consistency of the game is crucial for us. You already can see day and night cycle, voxel lighting and you can expect continuous polishing of visual style.We have written an entire gamepedia wiki about Elteria Adventures! If you are interested in detailed information about the game, check it out! 7aa9394dea Title: Elteria AdventuresGenre: Action, Adventure, Free to Play, Massively Multiplayer, RPG, Early AccessDeveloper:Elteria TeamPublisher:HeathergladeRelease Date: End of 2019 Elteria Adventures Download Key Serial Number elteria adventures DevLog Pre-Alpha 0.10.0 and future updates: Hello fellow gamers! It's been a while. As we said in last DevLog post, we've been working on rework of some critical game engine features, which we (almost) completed in the latest development build.Deferred Rendering. Elteria Adventures Steam page: Today we are launching our Steam Community page! Join us in discussion here and on other social networks:YouTube: https://www.youtube.com/channel/UC5DUE_15045QhvluBiyl44gTwitter: @ElteriaGameFacebook: ElteriaGame[www.facebook.com]VK: https://vk.com/ElteriaGameTelegram: https://t.me/ElteriaInstagram: https://www.instagram.com/ElteriaGameTumblr: https://elteriagame.tumblr.comReddit: /r/ElteriaGame. Elteria Adventures Alpha 0.12.1 b108: Welcome one and all to Elteria’s first alpha release! We have started first very closed testing. Also, take a look at our trailer! Pre-Alpha 0.11.2 b101 -> Alpha 0.12.1 b108Features:. Change log 0.10.2 b81 -> 0.11.2 b101 (pre-alpha): Here is a "dry" changelog for Elteria Adventures. We decided to split story posts from the dry changelogs.Pre-Alpha 0.10.2 b81 -> Pre-Alpha 0.11.2 b101Features:. DevUpdate 28 sep 2018: Artifacts: Hello everyone! Up there is a follow-up to the previous post, the focus of this gif is the blazing fast voxel update time. It used to be about eight times more. Please note, the effects here are not yet synchronized with the faster update. Currently, we are working on Artifacts. They are a major thing in the game, a huge part of the game time will be spent acquiring artifacts. Previously we had very few of them, and that is one of the main reasons why you still not playing the game! But now, we are reworking the old ones and adding times more! In Elteria Adventures, artifacts always give you some unique abilities, that is one of our core principles, so for us, it means a lot of work on that mechanics. Models are all ready, but abilities animations and game logic - only partially. This is a lot of work, it's not yet done and it will take some more weeks.Slots for artifacts are not typical. They are functional, not anatomical. Power Sources usually give powerful offensive ability, armor and accessory - defensive ones. Some abilities are obvious and some are more specialized. At this time we need some foundation, a baseline. Later we will add more bizarre and strange artifacts. We have only started. Here are some screenshots of artifacts: There is a total of 5 equipment slots, and last ones are boots and tool. Boots are not our focus at the moment; we only have models for them. (Our 3d-artists are working fast!). And about the tool was told in the previous post. Here are some pretty gifs of new animations:New sprint animationNew melee hits by swords - it will be used a lot!Double jump - ability of the Sturdy Leather Armor, one of the easiest to get ArtifactsBlock - the new ability for Fighter calling We mostly have to share the visual stuff. We are putting much effort into the visual part of the game. If you want us to talk about other things or have questions, please tell us in comments or message us in social networks!Twitter: @ElteriaGameFacebook: ElteriaGame[www.facebook.com]Tumblr: https://elteriagame.tumblr.comReddit: /r/ElteriaGameYouTube: https://www.youtube.com/channel/UC5DUE_15045QhvluBiyl44gTelegram: https://t.me/ElteriaInstagram: https://www.instagram.com/ElteriaGameVK: https://vk.com/ElteriaGame. Elteria Adventures Alpha 0.12.2: Hey everyone, hope you had great holidays! We certainly did, but right before this we rolled out Alpha 0.12.2 update that at this point our alpha testers played through and enjoyed a lot. We are going to share patch highlights with you, along with some screenshots and pictures. Scroll down below to learn about upcoming features and other alpha plans!Important General Changes. Problems and solutions with building gameplay: For a long while now our game designer has been racking her brain trying to come up with a new, comfier way of building things in a 3D game world.Now that we’ve figured it out (more or less), we figured we’d jot down a list of core problems and solutions for them, along with what we detest about the way Minecraft did construction.The Problems. DevLog Pre-Alpha 0.9.0: Hey everyone! We want to share current progress on the game by talking about changes we made in the latest major dev build.New GUI. DevLog Pre-Alpha 0.10.2: Hello, fellow Elterians!Long time no see. We are working on making Elteria Adventures a full playable game before we can bring you closed and then open Alphas. Which means bringing some things to levels at which it can be played as a game and not just a demo. And of course fixing bugs. A lot of bugs. This is our goal for the next few months and today we want to share with you latest progress.Graphics overhaul

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